Now just open up the 3D pane and use the 3D tools (mainly 3D Object Rotate Tool, 3D Object Roll Tool, 3D Object Pan Tool, 3D Object Slide Tool, and 3D Object Scale Tool) to adjust the perspective/orientation of the virtual image.Now go to 3D-> New 3D Postcard From Layer.Group your source image and scan line overlay layers together so the whole thing is treated as a single virtual image.Again, a high resolution source image helps here, as you don't want your scan lines to be disproportionately large, though that can be somewhat attenuated here by adjusting the opacity.Ĭurrent versions of Photoshop Extended really make this part so much easier than would otherwise be possible. Duplicate that scan line layer, but this time set the blending mode to Normal and opacity to ~ 6%.Set the blending mode to Soft Light and opacity to ~ 20%. Next create a new layer over your source image and fill it with your new scan line pattern.Start by create a 1x2 pixel transparent image fill in one pixel select the document and Define Pattern. The "scan lines" are also easy to reproduce.Since the smallest amount you can alter a raster image is a full pixel, you generally want to start with a very high resolution image or this technique will up-play the subpixel offset too much (effectively representing a single subpixel in your virtual image with a full pixel in your actual image). To simulate the RGB subpixels, just nudge the red channel over to the left (via the Channels pane), and nudge the blue channel to the right.So to simulate this part is quite simple: Additionally, you can usually see the vertical rows that make up the overall pixel grid (often referred to as "scan lines" even though that's a term from CRT displays). This means that when you zoom in on the interface between a light and dark region, there is a slight red tinge on the left border of the illuminated area, and a slight blue tinge on the right border. There are varying subpixel geometries, but the most common has vertical bands of red, green, blue in that order. Part I: Faux LCD ProjectionĪn LCD screen is typically comprised of an RGB pixel grid. Secondly, you need to create perspective cues via 3D perspective and a tilt-shift photography effect. First, you need to simulate an LCD display or some other physical surface the image is to be projected onto. There are basically 2 components to this. I'm not a Gimp user, so I won't be able to help you much there, but I can give you some suggestions on how to create this effect in Photoshop.
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